PEVRACERSStart the adventure ↗

THE COLLECTIBLE RACING ROGUELITE

COLLECT.
EVOLVE.
OUTRACE.

A planet without cars. A crew worth collecting. Choose a route across Velora, draft command cards, evolve unlikely heroes, and discover a different combination every run.

WILD WHEELS · FREE BROWSER DEMO · NO DOWNLOAD

YOUR NEXT CREW / MEET YOUR RACERS
BIG PERSONALITIES. EVERY DETAIL.
Meet the racer. Tap for race intel.
65 FOUNDATION + 20 PITSTOP PALSSIX CHAMBERS. ONE UNFORGETTABLE CREW.SCROLL TO EXPLORE ↓

01 / THE PEV WORLD

Different rides.
Same electric spirit.

PEV means personal electric vehicle. One wheel, two wheels, or a board beneath your feet—this world celebrates the small rides with the biggest personalities.

◉

Electric unicycles

One wheel. All balance. The heart of our original racing crew.

Electric scooters

Street style, nimble turns, and a shortcut around every corner.

Electric boards

Carving lines and free spirits. Built for a little sideways thinking.

Electric bikes

Two-wheel adventure belongs here, too. More of the PEV world to explore.

REAL RIDING CULTURE. A FANTASTICAL GAME WORLD.

The sunlit Wild Wheels racing workshop

NEW / A WORLD BETWEEN THE RACES

WILD
WHEELS

The beacons of Velora are going dark. Lead a three-racer crew through seven stops and three boss gates. Ride into a tidal surge, wake a living forest, and face Astra above the clouds. Follow an animated world map, discover six roadside stories, and choose the next evolution of your crew. Each boss brings its own entrance and victory celebration. Store Spark, build a relay, and watch your cards erupt in a Core Break. Each expedition starts with a combo-building gift and a changing world condition.

Play the expedition ↗Free solo roguelite chapter · Progress saves in this browser
85RACER FORMS
TO DISCOVER

3RACERS
ON YOUR CREW

1PLANET.
WORTH RIDING FOR.

02 / YOUR NEXT OBSESSION

Made to play.
Hard to put down.

A racer, three stats, and one signature worth planning around. Speed owns the straights. Agility finds the corner. Acceleration wins the launch. Tap a racer for their abilities, evolution path, and crew connections.

Explore all 85 racer forms ↗

EXPANSION 01 / ALL 20 CARDS PLAYABLE

Meet the
Pitstop Pals.

Ten new personalities. Ten evolved forms. A whole lot of looking after your crew. These racers help old favorites recover, find reliable lines, and pull off better combinations.

Open a Pitstop Pals pack ↗
PP01 · Designed together. Balanced through play.

Every origin starts with 6 stat points; every evolved form has 7. Signatures resolve once per race, with terrain requirements and fatigue tradeoffs available in race intel. No extra starting power from rarity. Try all forms in Free ride, recruit origins during expeditions, or collect the set through packs and crafting. Effects and values are playtest designs, not a claim of finished competitive balance.

Our release and expansion plan

Start balance testing with a focused 24-card Foundation core, then test this 20-card expansion against it. The demo keeps all 85 cards available. Future sets should also target 20 cards, adding support roles and tradeoffs instead of raising the starting stat budget. Each set needs fixed IDs, complete rules, art, evolution links, and matchup testing before release. Only Pitstop Pals is built today; later sets are not announced.

03 / LITTLE LEGEND. BIG UPGRADE.

Same mouse.
New problems.

In The Last Light, gain race experience and evolve at roadside workshops. Run evolutions reset with each expedition; your permanent collection stays safe. The World journey also offers lasting racer growth.

BUILT DIFFERENT.
STILL HOVIE.

04 / THE GOOD KIND OF LOOP

One more run.
One more discovery.

Easy to start. Plenty to figure out.
Your first crew is waiting in the paddock.

  1. 01

    Find your favorites.

    Choose a free starting kit. Clear an expedition for coins, pack tickets, and an unowned starting racer from your final crew when available.

    Start your first ride ↗
  2. 02

    Make your crew.

    Draft new recruits, commands, and relics along your route. Tune your crew or earn evolutions at workshops. Every reward is a choice.

    Meet your free crew ↗
  3. 03

    Make your move.

    Spend Charge on a command, choose your racing line, then launch the Gridcore. Watch abilities and relays resolve. Lose all your Hull and start a new run with what you learned.

    Ride The Last Light ↗

In the workshop Online multiplayer hosting and a Steam release are still in development. This demo supports solo racing and local pass & play. Coins and cosmetic purchases are in-game only.

BEFORE YOU HIT THE TRACK

What can I play right now?+

The browser demo includes The Last Light: three starting crews, three departure gifts, a seven-stop roguelite chapter, ten commands, eight relics, deck-shaping workshops, temporary evolutions, and three bosses with distinct counterplay. There is also Gridcore configuration, cinematic relay racing, a separate World journey with permanent growth, card packs, collection sorting, and a cosmetic garage. Free ride lets you try the full roster, solo or sharing one screen.

Does the demo save my progress?+

Yes, on this browser and device. This is a playtest without account sync. A different browser or clearing site data starts a fresh collection; progress from the local development build does not transfer automatically.

Do I need a wallet or real money?+

No. The Wild Wheels demo uses in-game EUC coins. You do not need a crypto wallet, a purchase, or a download to play.

Can I play online or on Steam yet?+

Public online rooms and the Steam release are not available yet. You can race the computer or use local pass & play in Free ride now.

THE GRID HAS ROOM FOR ONE MORE.

Find your crew.
Leave your mark.

Play The Last Light ↗

Free browser demo · Work in progress · Big personalities included